CommonEvent 1512
Name = "会話：隠神刑部狸"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>I hit it off with a drunken sheep girl at the tavern the other day!\n...Come to think of it, I recall wanting to eat some mutton..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>I'm still the brains of this clan!\nI'm intelligent!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>*hic*! Maybe I had a little too much to drink..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>I become stronger the more I get drunk...\nCome on, let's goooo!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>*hic*! *hiccup*...\nYou can drink alcohol, but try not to get drunk!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>My sake's spinning... My eyes are spinning..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>Behold, my deadly sword!\n*glug-glug-glug*...Uhh, what was I talking about?"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>*glug-glug*...I'm out of snacks...\nWonder if I can eat a Junior Tanuki?"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>I'm the smartest person among the tanuki clan!\nDon't assume I'm just some kind of joke!"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>I'm an expert at tao swordsmanship!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>My name is \"Inugami Gyobu-danuki\"...\nNow, do you know what it means?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Hidden God of Penal Affairs Tanuki", "Labia Inspector Tanuki", "Ponpoko Lariat"], 0])
    When([0, "いぬがみぎょうぶだぬき"])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>That's riiiight♪\nYou didn't win any prizes, but your affinity with me will increase♪"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "いんしんけいぶだぬき"])
      ShowTextAttributes(["inugami_fc1", 2, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Don't say that out loud!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "ぽんぽこらりあっと"])
      ShowTextAttributes(["inugami_fc1", 1, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>That's nice too...♪"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>Can you handle your liquor?"])
    ShowText([" "])
    ShowChoices([["I can", "I can't", "You need to see a doctor"], 0])
    When([0, "いける"])
      ShowTextAttributes(["inugami_fc1", 1, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Let's have a drink together...*glug-glug-glug*..."])
      ShowText([""])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "いけない"])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>That's a shame...\nWell, try not to push yourself too hard, boy."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "医者に止められている"])
      ShowTextAttributes(["inugami_fc1", 2, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Mentioning doctors is forbidden!!!"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>Ueee!\nCan you believe I'm also a swordsman...?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["I believe you", "I don't believe you", "I don't care"], 0])
    When([0, "信じる"])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>I knew it, you're looking where I'm looking♪\nPerrrveeert♪"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "信じられない"])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Believe me! Believe me!"])
      ShowText([""])
      Empty([])

    When([2, "どうでもいい"])
      ShowTextAttributes(["inugami_fc1", 2, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>You're so cold... It's making me sober."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>Come on, have a drink! Just drink some!"])
    ShowText([""])
    ShowChoices([["Drink", "Don't drink", "Let her drink"], 0])
    When([0, "飲む"])
      ShowTextAttributes(["inugami_fc1", 2, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Wait a second! Are you a minor?!\nOr an adult? What about circumstances that you can't reveal?!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "飲まない"])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>I'm not such a terrible drunk that I'd force you to drink... To be honest, I'd regret forcing someone to drink alcohol."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "飲ませる"])
      ShowTextAttributes(["inugami_fc1", 1, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Don't make me drink this...\n*hiccup*...*hiccup*...Fuheeehehehehehe♪"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>To me, alcohol is..."])
    ShowText([""])
    ShowChoices([["Life", "Medicine", "An escape"], 0])
    When([0, "人生"])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Yeah, it's life! You totally get it♪"])
      ShowText(["|"])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "薬"])
      ShowTextAttributes(["inugami_fc1", 0, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Yeah, it's medicine! The more I drink, the better I feel♪"])
      ShowText([""])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "逃げ"])
      ShowTextAttributes(["inugami_fc1", 2, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Y-you're wrong..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 431])
      ShowTextAttributes(["inugami_fc1", 1, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Give me...give me sake..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 431, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[431]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Inugami Gyobu-danuki>*glug-glug*, *glug-glug*..."])
        ShowText([""])
        ChangeItems([431, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["inugami_fc1", 2, 0, 2])
        ShowText(["\\n<Inugami Gyobu-danuki>Oeeh!!"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 385])
      ShowTextAttributes(["inugami_fc1", 1, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Give me...give me yakitori..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 385, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[385]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Inugami Gyobu-danuki>*glug-glug*, *glug-glug*..."])
        ShowText([""])
        ChangeItems([385, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["inugami_fc1", 2, 0, 2])
        ShowText(["\\n<Inugami Gyobu-danuki>Oeeh!!"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 3750, 0])
      ShowTextAttributes(["inugami_fc1", 1, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>Give me...give me money to buy sake..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 3750G? (Remaining:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["inugami_fc1", 1, 0, 2])
        ShowText(["\\n<Inugami Gyobu-danuki>*glug-glug*, *glug-glug*..."])
        ShowText([""])
        ChangeGold([1, 0, 3750])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["inugami_fc1", 2, 0, 2])
        ShowText(["\\n<Inugami Gyobu-danuki>Oeeh!!"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["inugami_fc1", 2, 0, 2])
      ShowText(["\\n<Inugami Gyobu-danuki>You don't have any money?!\nNeither do I to be honest!"])
      ShowText([""])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>Hey, hey. Take it, take it...dofufu..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([34, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Inugami Gyobu-danuki gave you some \\ii[34]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>Hey, hey. Take it, take it...dofufu..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([449, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Inugami Gyobu-danuki gave you a \\ii[449]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["inugami_fc1", 0, 0, 2])
    ShowText(["\\n<Inugami Gyobu-danuki>Hey, hey. Take it, take it...dofufu..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 6250])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Inugami Gyobu-danuki gave you 6250G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
